ꯒꯦꯝ ꯑꯁꯤꯅ ꯀꯔꯝꯕ ꯃꯥꯄꯅꯕ ꯂꯧꯔꯤꯕꯒꯦ
ꯒꯦꯝ ꯑꯁꯤꯅ ꯃꯐꯝ ꯊꯤꯕꯒꯤ ꯃꯈꯜ ꯑꯅꯤ ꯂꯧꯔꯤ: ꯃꯦꯞꯇ ꯎꯠꯈꯤꯕ ꯃꯐꯝꯁꯤꯡ ꯑꯇꯩꯗꯒꯤ ꯂꯝ ꯑꯍꯥꯟꯕꯅ ꯆꯠꯄ, ꯑꯃꯁꯨꯡ ꯅꯪ ꯍꯧꯈꯤꯕ ꯃꯐꯝ ꯃꯔꯤ ꯊꯝꯗꯨꯅ ꯑꯃꯨꯛ ꯃꯐꯝ ꯑꯗꯨꯗ ꯃꯈꯥ ꯇꯧꯕ। ꯑꯅꯤꯃꯛ ꯃꯐꯝ ꯊꯤꯕꯒꯤ ꯔꯤꯁꯔꯆꯇꯒꯤ ꯂꯧꯈꯤ, ꯃꯤꯂꯤꯌꯟ ꯀꯌꯥꯅ ꯈꯦꯜꯂꯤꯕ ꯃꯣꯕꯥꯏꯜ ꯒꯦꯝ ꯑꯃꯁꯨꯡ [1][2] ꯌꯥꯑꯣꯏ।
ꯔꯤꯁꯔꯆꯀꯤ ꯒꯦꯝ Sea Hero Quest ꯇ ꯈꯦꯜꯂꯤꯕꯁꯤꯡꯗ ꯆꯦꯛꯄꯣꯏꯟꯠ ꯂꯩꯕ ꯃꯦꯞ ꯑꯃꯥ ꯃꯔꯣꯜ ꯊꯝꯕꯗꯒꯤ ꯃꯇꯨꯡ ꯂꯥꯡ ꯑꯃꯥ ꯆꯠꯊꯍꯟꯗꯨꯅ ꯃꯐꯝ ꯑꯗꯨꯗ ꯂꯥꯡ ꯆꯠꯍꯟꯈꯤ, ꯑꯃꯁꯨꯡ ꯀꯔꯤꯒꯨꯝꯕ ꯃꯇꯃꯗ ꯍꯧꯈꯤꯕ ꯃꯐꯝꯒꯤ ꯃꯈꯥꯗ ꯐ꯭ꯂꯦꯌꯔ ꯑꯃꯥ ꯊꯥꯈꯤ [1]। ꯑꯩꯈꯣꯌꯒꯤ ꯒꯦꯝ ꯑꯁꯤ ꯑꯩꯈꯣꯌꯅ ꯁꯦꯝꯈꯤ: ꯅꯥꯏꯠ ꯃꯇꯃꯒꯤ ꯍꯦꯠꯆ ꯃꯌꯣꯜ, ꯃꯁꯥꯒꯤ ꯃꯦꯞ ꯑꯃꯁꯨꯡ ꯑꯁꯤꯒꯤ ꯔꯨꯜꯁꯁꯤꯡ। ꯃꯁꯤꯅ ꯔꯤꯁꯔꯆꯀꯤ ꯃꯥꯄꯅꯕ ꯑꯅꯤ ꯊꯝꯂꯤ: ꯅꯪꯒꯤ ꯂꯝ ꯑꯗꯨ ꯍꯧꯕꯒꯤ ꯂꯝꯗꯒꯤ ꯀꯌꯥ ꯂꯥꯡꯅꯥ ꯆꯠꯈꯤ, ꯑꯃꯁꯨꯡ ꯅꯪ ꯀꯌꯥ ꯑꯁꯨꯝ ꯃꯈꯥ ꯇꯧꯈꯤ।
ꯑꯄꯤꯛꯄ ꯁ꯭ꯇꯗꯤ ꯑꯃꯗ, ꯅꯨꯄꯥ-ꯅꯨꯄꯤ ꯑꯃꯍꯦꯛ 60 ꯅ Sea Hero Quest ꯒꯤ ꯃꯐꯝ ꯊꯤꯕ ꯂꯦꯕꯦꯜꯁꯤꯡꯗ ꯀꯔꯝꯅ ꯄꯥꯁ ꯇꯧꯈꯤ, ꯃꯁꯤꯒꯤ ꯃꯔꯤ ꯂꯟꯗꯟ ꯑꯃꯁꯨꯡ ꯄꯦꯔꯤꯁꯀꯤ ꯁꯥꯏꯗꯣꯛꯁꯤꯡꯗ ꯃꯐꯝ ꯊꯤꯕꯗ ꯀꯔꯝꯅ ꯄꯥꯁ ꯇꯧꯈꯤꯕꯒ (ꯀꯣꯔꯦꯂꯦꯁꯟ 0.46 ꯑꯃꯁꯨꯡ 0.57) ꯃꯔꯤ ꯂꯩ [3]। ꯃꯁꯤ ꯒꯦꯝ ꯑꯗꯨꯒꯤ ꯃꯥꯡꯗ ꯎꯠꯈꯤ, ꯑꯁꯤꯒꯤ ꯃꯥꯡꯗ ꯅꯠꯇꯦ।
ꯒꯦꯝ ꯑꯁꯤ ꯀꯔꯝꯅ ꯊꯕꯛ ꯇꯧꯕꯒꯦ
- 5 ꯂꯦꯕꯦꯜ, ꯃꯃꯥꯡꯗꯒꯤ ꯍꯦꯟꯅ ꯑꯆꯧꯕ ꯍꯧꯔꯤ। ꯂꯦꯕꯦꯜ ꯈꯨꯗꯤꯡꯃꯛ ꯃꯦꯞ ꯑꯄꯨꯟꯕ 8 ꯗꯒꯤ 12 ꯁꯦꯀꯦꯟꯗ ꯐꯥꯑꯣꯕ ꯎꯠꯂꯤ: ꯅꯪꯒꯤ ꯇꯦꯟꯠ, ꯅꯪ ꯑꯃꯨꯛ ꯀꯟꯕ ꯃꯈꯥ ꯑꯃꯁꯨꯡ ꯅꯝꯕꯔ ꯂꯩꯕ ꯐꯥꯛꯁꯤꯡ। ꯅꯪ ꯁꯦꯝꯂꯕ ꯃꯇꯃꯗ ꯆꯠꯄ ꯍꯧꯕꯤꯌꯨ।
- ꯃꯇꯨꯡꯗ ꯃꯔꯣꯜꯗꯒꯤ ꯐꯥꯛꯁꯤꯡ ꯃꯃꯥꯡ-ꯃꯊꯪꯅ ꯆꯠꯊꯣꯛꯎ। ꯅꯪꯅ ꯂꯥꯝꯕꯤꯒꯤ ꯑꯃꯟ ꯑꯗꯨ ꯈꯛꯇ ꯎꯏ, ꯑꯃꯁꯨꯡ ꯅꯪ ꯀꯟꯕꯗ ꯎꯟꯗꯣꯛꯇ ꯍꯣꯡꯂꯤ: ꯃꯃꯥꯡ ꯃꯈꯥ ꯑꯣꯏꯅ ꯃꯇꯝ ꯄꯨꯝꯕꯗ ꯃꯊꯛꯇ ꯂꯩ।
- ꯑꯔꯣꯏꯕ ꯐꯥꯛ ꯑꯗꯨꯗ ꯂꯣꯏꯔꯕ (ꯅꯠꯇ꯭ꯔꯒ 45 ꯗꯒꯤ 75 ꯁꯦꯀꯦꯟꯗ ꯂꯣꯏꯔꯕ) ꯃꯇꯨꯡ ꯅꯪꯒꯤ ꯇꯦꯟꯠꯇ ꯃꯈꯥ ꯇꯧꯗꯨꯅ ꯀꯅꯐꯔꯝ ꯇꯧꯕꯤꯌꯨ।
- ꯀꯟꯠꯔꯣꯜ: ꯀꯤꯕꯣꯔꯗꯇ ꯑꯦꯔꯣ ꯀꯤ ꯅꯠꯇ꯭ꯔꯒ W, A, S, D; ꯐꯣꯟꯇ ꯎꯠꯄꯥ ꯃꯈꯥꯗ ꯂꯩꯕ ꯕꯇꯟꯁꯤꯡ (ꯆꯠꯄ ꯅꯠꯇ꯭ꯔꯒ ꯀꯟꯕ ꯐꯥꯑꯣꯕ ꯂꯥꯞꯅ ꯊꯝꯃꯨ)। ꯃꯈꯥ ꯇꯧꯅꯕ, ꯅꯪꯒꯤ ꯃꯈꯥꯗ ꯂꯥꯞꯅ ꯄꯥꯏꯎ ꯅꯠꯇ꯭ꯔꯒ ꯀꯟꯕꯒꯤ ꯀꯤꯁꯤꯡ ꯌꯥꯝꯅꯨ।
- ꯑꯍꯥꯟꯕꯗ ꯃꯤꯡꯁꯤꯡ ꯌꯥꯑꯣꯕ ꯑꯄꯤꯛꯄ ꯆꯠꯄꯥ ꯊꯧꯔꯥꯡ ꯑꯃꯥ ꯂꯩ (ꯅꯪꯅ ꯆꯥꯗꯣꯛꯄ ꯌꯥꯏ)। ꯂꯦꯕꯦꯜ ꯈꯨꯗꯤꯡꯃꯛꯀꯤ ꯃꯇꯨꯡꯗ, ꯃꯦꯞꯅ ꯅꯪꯒꯤ ꯂꯝ ꯑꯃꯁꯨꯡ ꯅꯪ ꯃꯐꯝ ꯀꯗꯥꯏꯗ ꯃꯈꯥ ꯇꯧꯈꯤ ꯎꯠꯂꯤ।
ꯆꯠꯄ ꯈꯨꯗꯤꯡꯃꯛꯇ ꯑꯅꯧꯕ ꯃꯌꯣꯜ ꯂꯩ। ꯃꯌꯣꯜ ꯈꯨꯗꯤꯡꯃꯛꯇ ꯂꯥꯡꯕ ꯃꯈꯜ ꯈꯔꯥ ꯂꯩ, ꯃꯔꯝ ꯑꯗꯨꯅ ꯐꯥꯛ ꯑꯃꯗ ꯆꯠꯅꯕ ꯂꯝ ꯑꯃꯈꯛ ꯂꯩꯇꯦ।
ꯅꯪꯒꯤ ꯁꯀꯣꯔ ꯀꯔꯝꯅ ꯄꯥꯕꯒꯦ
- ꯂꯝ ꯆꯠꯄꯒꯤ ꯑꯐꯕꯥ: ꯐꯥꯛꯁꯤꯡ ꯌꯥꯑꯣꯕ ꯂꯝ ꯑꯗꯨꯒꯤ ꯁꯤꯡꯊꯕ ꯑꯍꯥꯟꯕ ꯂꯝ ꯑꯗꯨ ꯅꯪ ꯆꯠꯈꯤꯕ ꯂꯝꯒ ꯄꯥꯟꯅꯕ, ꯂꯦꯕꯦꯜ ꯄꯨꯝꯕꯒꯤ ꯃꯥꯌꯊꯤꯕ ꯑꯣꯏꯅ ꯂꯧꯕꯥ। 100% ꯍꯥꯏꯕꯗꯤ ꯃꯇꯝ ꯄꯨꯝꯕꯗ ꯁꯤꯡꯊꯕ ꯂꯝ ꯆꯠꯈꯤ। ꯃꯇꯝ ꯂꯣꯏꯔꯕꯗꯤ, ꯑꯃꯨꯛ ꯂꯝ ꯆꯠꯅꯕ ꯂꯩꯔꯕ ꯁꯤꯡꯊꯕ ꯂꯝ ꯑꯗꯨꯁꯨ ꯆꯠꯈꯤꯕ ꯑꯣꯏꯅ ꯂꯧꯔꯤ।
- ꯃꯈꯥ ꯇꯧꯕꯒꯤ ꯑꯁꯨꯝ ꯂꯥꯞꯅꯕꯥ: ꯅꯪꯒꯤ ꯑꯦꯔꯣ ꯑꯗꯨ ꯇꯦꯟꯠꯇ ꯂꯃꯆꯥꯠꯅ ꯈꯪꯕ ꯂꯝꯗꯒꯤ ꯀꯌꯥ ꯗꯤꯒ꯭ꯔꯤ ꯂꯥꯞꯈꯤ, ꯂꯦꯕꯦꯜ ꯄꯨꯝꯕꯒꯤ ꯃꯥꯌꯊꯤꯕ ꯑꯣꯏꯅ ꯂꯧꯕꯥ। 0° ꯍꯥꯏꯕꯗꯤ ꯑꯆꯨꯝꯕ; ꯃꯌꯥꯝꯈꯩꯒꯤ ꯃꯈꯥ ꯇꯧꯔꯕꯗꯤ ꯃꯥꯌꯊꯤꯕꯗ ꯃꯥꯟꯅꯅ 90° ꯂꯥꯞꯈꯤꯒꯅꯤ।
- ꯂꯦꯕꯦꯜ ꯑꯣꯏꯅ: ꯑꯆꯧꯕ ꯂꯦꯕꯦꯜꯁꯤꯡꯗ ꯐꯥꯛ ꯍꯦꯟꯅ ꯂꯩ ꯑꯃꯁꯨꯡ ꯑꯗꯨꯅ ꯍꯦꯟꯅ ꯑꯀꯦꯟꯕꯥ।
ꯃꯤꯑꯣꯏ ꯑꯌꯥꯝꯕꯅ ꯈꯦꯜꯂꯕ ꯃꯇꯨꯡꯗ, ꯅꯪꯒꯤ ꯔꯤꯖꯜꯠꯅ ꯒꯦꯝ ꯑꯁꯤꯒꯤ ꯇꯤꯝ ꯈꯦꯜꯂꯤꯕ ꯑꯇꯩ ꯃꯤꯑꯣꯏꯒ ꯀꯔꯝꯅ ꯃꯥꯟꯅꯕꯒꯦ ꯎꯠꯂꯒꯅꯤ। ꯃꯁꯤ ꯁꯥꯏꯠ ꯑꯁꯤꯒꯤ ꯑꯇꯩ ꯌꯦꯡꯂꯤꯕ ꯃꯤꯑꯣꯏꯁꯤꯡꯅꯤ, ꯃꯤꯌꯥꯝ ꯄꯨꯝꯕꯒꯤ ꯃꯃꯤꯡ ꯑꯣꯏꯗꯦ।
ꯁ꯭ꯇꯗꯤꯁꯤꯡꯅ ꯀꯔꯤ ꯎꯠꯂꯤꯕꯒꯦ
Sea Hero Quest ꯈꯦꯜꯂꯤꯕ ꯃꯤꯂꯤꯌꯟꯁꯤꯡꯒꯤ ꯗꯦꯇꯥꯗꯒꯤ, ꯃꯐꯝ ꯊꯤꯕꯒꯤ ꯃꯊꯧ ꯑꯍꯥꯟꯕ ꯃꯌꯥꯝ ꯃꯇꯝꯗꯒꯤ ꯑꯇꯣꯞꯄꯥ ꯑꯣꯏꯔꯤ [1][2]। ꯂꯟꯗꯨꯅꯥ ꯂꯧꯔꯕ ꯃꯥꯌꯊꯤꯕꯗ ꯂꯥꯏꯔꯕ ꯃꯤꯑꯣꯏꯅ ꯃꯈꯜ ꯑꯃꯗ ꯑꯇꯩꯁꯤꯡꯗꯒꯤ ꯈꯔꯥ ꯍꯦꯟꯅ ꯐꯕꯥ ꯑꯣꯏꯈꯤ, ꯑꯁꯤ ꯈꯔꯥꯈꯛꯅꯤ (Cohen's d = 0.29) ꯑꯃꯁꯨꯡ ꯂꯟꯗꯨꯅꯥ ꯂꯧꯔꯕ ꯂꯥꯟꯗ ꯃꯤꯑꯣꯏ ꯃꯔꯨꯞ ꯃꯔꯤꯒꯤ ꯃꯊꯛ ꯂꯩꯕ ꯃꯐꯝꯁꯤꯡꯗ ꯃꯁꯤ ꯍꯦꯟꯅ ꯑꯆꯧꯕꯥ ꯑꯣꯏꯈꯤ [1]। ꯁꯤꯇꯤ ꯅꯠꯇꯕ ꯃꯐꯝꯗ ꯅꯤꯡꯁꯤꯕ ꯃꯤꯑꯣꯏꯁꯤꯡꯅ ꯃꯐꯝ ꯊꯤꯕ ꯍꯦꯟꯅ ꯐꯕꯥ ꯑꯣꯏ [4]।
- ꯆꯍꯤ: ꯂꯝꯗꯝ 57ꯗꯒꯤ ꯂꯥꯛꯄ ꯃꯤꯑꯣꯏ 560,000ꯒꯤ ꯃꯊꯛ ꯆꯨꯞꯇꯥ, ꯆꯍꯤ 19ꯗꯒꯤ ꯃꯈꯣꯏꯒꯤ ꯊꯧꯑꯣꯡ ꯃꯇꯝ ꯆꯨꯞꯅꯥ ꯍꯟꯊꯔꯀꯈꯤ [1]꯫ ꯃꯇꯨꯡꯗꯥ ꯃꯤꯑꯣꯏ 3.9 ꯃꯤꯂꯤꯌꯟ ꯌꯥꯎꯕ ꯑꯃꯠꯇꯥ ꯆꯍꯤ ꯅꯨꯃꯤꯠꯀꯤ ꯃꯃꯥꯡꯗꯒꯤ ꯃꯁꯤꯒꯨꯝꯅꯥ ꯃꯈꯥ ꯆꯨꯞꯅꯥ ꯍꯟꯊꯔꯀꯄꯥ ꯎꯈꯤ [2]꯫
- ꯃꯤꯌꯥꯝ: ꯅꯨꯄꯥꯒꯤ ꯑꯍꯦꯟꯕ ꯃꯔꯣꯜ ꯑꯅꯤꯃꯛ ꯊꯨꯅꯥ ꯑꯣꯏꯈꯤ; ꯅꯣꯔꯋꯦꯗꯥ d = 0.09, ꯑꯔꯖꯦꯟꯇꯤꯅꯥꯗꯥ 0.48 ꯑꯣꯏꯈꯤ [1]꯫
- ꯅꯪ ꯀꯔꯤꯗꯥ ꯆꯥꯎꯈꯠꯂꯤ: ꯂꯝꯗꯝ 38ꯗꯒꯤ ꯂꯥꯛꯄ ꯃꯤ 400,000ꯒꯤ ꯃꯊꯛ ꯆꯨꯞꯇꯥ, ꯅꯣꯡꯆꯨꯞ ꯈꯨꯟꯇꯥ ꯆꯥꯎꯈꯠꯂꯕꯁꯤꯡꯅꯥ ꯃꯌꯥꯝꯗꯥ ꯑꯐꯕ ꯊꯧꯑꯣꯡ ꯎꯠꯈꯤ; ꯃꯤꯑꯣꯏꯁꯤꯡꯅꯥ ꯃꯈꯣꯏ ꯆꯥꯎꯈꯠꯂꯕ ꯃꯐꯝꯒꯤ ꯂꯝꯒꯤ ꯑꯃꯣꯡꯕꯗꯥ ꯑꯔꯣꯏꯕ ꯊꯧꯑꯣꯡ ꯎꯠꯈꯤ [4]꯫
ꯃꯁꯤꯁꯤꯡ ꯃꯤꯑꯣꯏ ꯃꯄꯨꯟ ꯑꯆꯧꯕ ꯑꯃꯥꯒꯤ ꯃꯥꯌꯊꯤꯕꯅꯤ। ꯃꯁꯤꯅ ꯃꯤꯑꯣꯏ ꯑꯃꯈꯛꯀꯤ ꯃꯔꯝꯗ ꯑꯌꯥꯝꯕ ꯀꯔꯤꯁꯨ ꯍꯥꯌꯗꯦ, ꯑꯃꯁꯨꯡ ꯑꯩꯈꯣꯌꯒꯤ ꯒꯦꯝ ꯑꯁꯤ Sea Hero Quest ꯗꯒꯤ ꯑꯇꯩꯅꯤ, ꯃꯔꯝ ꯑꯗꯨꯅ ꯅꯪꯒꯤ ꯅꯝꯕꯔꯁꯤꯡ ꯃꯈꯣꯌꯒ ꯃꯥꯟꯅꯗꯣꯛꯅꯨ।
ꯒꯦꯝ ꯑꯁꯤꯅ ꯀꯔꯤ ꯍꯥꯌꯕ ꯌꯥꯕꯒꯦ ꯑꯃꯁꯨꯡ ꯌꯥꯗꯕꯒꯦ
ꯃꯁꯤ ꯁ꯭ꯀ꯭ꯔꯤꯟꯗ ꯈꯦꯜꯂꯤꯕ ꯒꯦꯝꯅꯤ, ꯀ꯭ꯂꯤꯅꯤꯀꯦꯜ ꯄꯔꯤꯛꯁꯥ ꯑꯣꯏꯗꯦ। ꯆꯠꯄ ꯐꯕ ꯅꯠꯇ꯭ꯔꯒ ꯐꯕꯗꯅ ꯅꯪꯒꯤ ꯑꯐꯕꯥ ꯂꯩꯐꯝꯒꯤ ꯃꯔꯝ ꯀꯔꯤꯁꯨ ꯍꯥꯌꯗꯦ। ꯑꯍꯥꯟꯕꯗ ꯀꯟꯠꯔꯣꯜꯁꯤꯡꯗ ꯂꯩꯊꯣꯛꯅꯕꯅ ꯃꯊꯧ ꯇꯥꯏ, ꯃꯔꯝ ꯑꯗꯨꯅ ꯆꯠꯄꯒꯤ ꯊꯧꯔꯥꯡ ꯑꯃꯥ ꯂꯩ। ꯅꯪꯒꯤ ꯁꯀꯣꯔꯁꯨ ꯅꯪꯒꯤ ꯗꯤꯚꯥꯏꯁ ꯑꯃꯁꯨꯡ ꯅꯪ ꯒꯦꯝ ꯀꯌꯥ ꯈꯦꯜꯂꯤꯕꯗꯒꯤ ꯂꯥꯛꯂꯤ। ꯅꯪꯒꯤ ꯃꯇꯨꯡꯒꯤ ꯆꯠꯄꯗ ꯅꯪꯒꯤ ꯃꯃꯥꯟ ꯃꯥꯟꯅꯕꯤꯌꯨ।
ꯈꯨꯠꯂꯥꯏꯅ ꯊꯥꯗꯣꯛꯄ ꯋꯥꯍꯪꯁꯤꯡ
ꯑꯣꯅꯂꯥꯏꯟꯗ ꯅꯪꯒꯤ ꯃꯈꯥ ꯈꯪꯕ ꯄꯔꯤꯛꯁꯥ ꯇꯧꯕ ꯌꯥꯕ꯭ꯔꯥ
ꯍꯣꯌ, ꯒꯦꯝ ꯑꯁꯤꯒꯨꯝꯕ ꯑꯃꯅꯥ ꯌꯥꯏ। ꯔꯤꯁꯔꯆ ꯒꯦꯝꯁꯤꯡꯅ ꯃꯦꯞꯇ ꯎꯠꯈꯤꯕ ꯃꯐꯝꯁꯤꯡꯗ ꯃꯤꯑꯣꯏꯁꯤꯡ ꯀꯔꯝꯅ ꯂꯃꯆꯥꯠꯅ ꯆꯠꯄ ꯑꯃꯁꯨꯡ ꯍꯧꯈꯤꯕ ꯃꯐꯝꯗ ꯀꯔꯝꯅ ꯃꯈꯥ ꯇꯧꯕ ꯃꯥꯄꯅꯅ ꯃꯈꯥ ꯈꯪꯕ ꯂꯧꯔꯤ [1]। ꯁ꯭ꯀ꯭ꯔꯤꯟꯗ ꯒꯦꯝ ꯑꯃꯅ ꯆꯠꯄ, ꯃꯐꯝ ꯈꯪꯍꯟꯕ ꯑꯃꯁꯨꯡ ꯅꯪꯒꯤ ꯃꯁꯥ ꯀꯟꯕ ꯑꯗꯨ ꯂꯣꯠꯁꯤꯟꯂꯤ, ꯃꯔꯝ ꯑꯗꯨꯅ ꯃꯁꯤꯅ ꯃꯐꯝ ꯑꯆꯧꯕꯗ ꯆꯠꯄꯒꯤ ꯃꯈꯜ ꯈꯔꯥꯈꯛ ꯎꯠꯂꯤ।
ꯃꯤꯑꯣꯏ ꯈꯔꯅ ꯃꯈꯥ ꯈꯪꯕ ꯍꯦꯟꯅ ꯑꯀꯦꯟꯕ ꯀꯔꯝꯅ ꯑꯣꯏꯕꯒꯦ
Helibrain ꯒꯤ ꯃꯈꯥ ꯈꯪꯕ ꯄꯔꯤꯛꯁꯥ ꯑꯁꯤ ꯐ꯭ꯔꯤꯒꯦ
ꯍꯣꯌ। ꯒꯦꯝ ꯑꯃꯁꯨꯡ ꯅꯪꯒꯤ ꯔꯤꯖꯜꯠ ꯄꯨꯝꯕ ꯐ꯭ꯔꯤꯅꯤ: ꯁꯥꯏꯟ ꯑꯣꯞ, ꯏꯃꯦꯜ, ꯄꯦꯃꯦꯟꯠ ꯑꯃꯠꯇ ꯃꯊꯧ ꯇꯥꯗꯦ। Helibrain ꯅ ꯃꯁꯥꯒꯤ ꯑꯦꯞꯅ ꯄꯩꯁꯥ ꯈꯪꯅꯩ, ꯑꯗꯨ ꯒꯦꯝ ꯑꯁꯤꯗ ꯃꯊꯧ ꯇꯥꯗꯦ।
ꯃꯔꯤ ꯂꯩꯅꯕ ꯄꯔꯤꯛꯁꯥꯁꯤꯡ
- ꯂꯟꯗꯟꯒꯤ ꯇꯣꯋꯔ ꯄꯔꯤꯛꯁꯥꯃꯇꯝꯗꯥ ꯌꯥꯝꯅꯥ ꯆꯠꯍꯟꯅꯕꯥ ꯃꯊꯧꯒꯤ ꯑꯔꯣꯏꯕ ꯂꯝꯗꯥ ꯂꯧꯕꯥ ꯃꯈꯥꯗꯥ ꯃꯁꯥꯒꯤ ꯃꯈꯥꯒꯤ ꯍꯣꯡꯕꯁꯤꯡ ꯅꯪ ꯀꯔꯝꯅꯥ ꯂꯝꯖꯤꯟꯕꯒꯦ꯫
- ꯑꯈꯟꯕ ꯂꯝꯖꯤꯟꯕ ꯄꯔꯤꯛꯁꯥꯅꯪ ꯑꯃꯣꯝ ꯑꯃꯥ ꯅꯤꯡꯊꯤꯅꯥ ꯀꯔꯝꯅꯥ ꯂꯝꯖꯤꯟꯕꯥ ꯌꯥꯕꯒꯦ꯫
- ꯌꯦꯡꯕꯒꯤ ꯃꯔꯣꯜ ꯄꯔꯤꯛꯁꯥꯂꯝꯒꯤ ꯑꯃꯣꯝ ꯃꯑꯣꯡ ꯀꯌꯥ ꯃꯔꯣꯜ ꯊꯝꯕꯥ ꯌꯥꯕꯒꯦ꯫
ꯐ꯭ꯔꯤ ꯃꯃꯥꯡ ꯊꯤꯕꯒꯤ ꯄꯔꯤꯛꯁꯥ 43 ꯄꯨꯝꯅꯃꯛ ꯌꯦꯡꯉꯨ
ꯅꯨꯃꯤꯠ ꯈꯨꯗꯤꯡꯒꯤ ꯃꯁꯤꯒꯤ ꯃꯇꯨꯡ ꯏꯅꯕ ꯄꯥꯝꯕ꯭ꯔꯥ? Helibrain ꯑꯦꯞ (ꯃꯇꯃꯁꯤꯡꯁꯤꯗꯥ English ꯈꯛꯇꯥ)ꯇꯥ ꯐ꯭ꯔꯤ ꯄ꯭ꯂꯥꯟ ꯑꯃꯁꯨꯡ ꯄꯩꯁꯥ ꯂꯩꯕꯥ ꯄ꯭ꯂꯥꯟꯁꯤꯡ ꯂꯩ꯫
ꯃꯥꯏ ꯑꯁꯤ ꯍꯧꯔꯛꯐꯝ ꯄꯤꯌꯨ: ꯃꯈꯥ ꯈꯪꯕ ꯄꯔꯤꯛꯁꯥ. Helibrain. 2026. https://helibrain.com/mni/sense-of-direction-test. CC BY 4.0.
How this test works
This game looks at two parts of finding your way: reaching places you saw on a map by a short route, and keeping track of where you started. Each level shows a maze map with your tent and numbered flags. Then you walk to the flags in the dark, seeing only a small circle of light, and point back to your tent. You score route efficiency and pointing error. The navigation game Sea Hero Quest used similar measures in 2018.
Version 1 · Cite this test:
Helibrain (2026). Sense of direction test, v1. https://helibrain.com/sense-of-direction-test/methods
ꯈꯪꯍꯟꯕ ꯃꯐꯝꯁꯤꯡ
- Coutrot A, Silva R, Manley E, de Cothi W, Sami S, Bohbot VD, Wiener JM, Hölscher C, Dalton RC, Hornberger M, Spiers HJ (2018). Global determinants of navigation ability. Current Biology 28(17):2861–2866.e4. doi.org/10.1016/j.cub.2018.06.009
- Spiers HJ, Coutrot A, Hornberger M (2023). Explaining world-wide variation in navigation ability from millions of people: citizen science project Sea Hero Quest. Topics in Cognitive Science 15(1):120–138. doi.org/10.1111/tops.12590
- Coutrot A, Schmidt S, Coutrot L, Pittman J, Hong L, Wiener JM, Hölscher C, Dalton RC, Hornberger M, Spiers HJ (2019). Virtual navigation tested on a mobile app is predictive of real-world wayfinding navigation performance. PLOS ONE 14(3):e0213272. doi.org/10.1371/journal.pone.0213272
- Coutrot A, Manley E, Goodroe S, Gahnstrom C, Filomena G, Yesiltepe D, Dalton RC, Wiener JM, Hölscher C, Hornberger M, Spiers HJ (2022). Entropy of city street networks linked to future spatial navigation ability. Nature 604(7904):104–110. doi.org/10.1038/s41586-022-04486-7
- Hegarty M, Montello DR, Richardson AE, Ishikawa T, Lovelace K (2006). Spatial abilities at different scales: individual differences in aptitude-test performance and spatial-layout learning. Intelligence 34(2):151–176. doi.org/10.1016/j.intell.2005.09.005
ꯃꯁꯤ ꯂꯦꯞꯅꯕ ꯃꯑꯣꯡ: ꯃꯊꯛꯇꯥ ꯄꯤꯔꯤꯕꯥ ꯊꯤꯖꯤꯟꯕꯁꯤꯡꯒꯤ ꯃꯇꯨꯡ ꯏꯅꯅꯥ Helibrain ꯇꯤꯝꯅꯥ ꯏꯕꯅꯤ, ꯑꯃꯁꯨꯡ Robert(English)ꯅꯥ (নভেম্বর 4, 2026ꯗꯥ) ꯌꯦꯡꯁꯤꯟꯈꯤ꯫ ꯃꯐꯝꯁꯤꯡ ꯍꯣꯡꯂꯕꯥ ꯃꯇꯃꯗꯥ ꯑꯩꯈꯣꯌꯅꯥ ꯃꯁꯤ ꯑꯃꯨꯛ ꯍꯣꯡꯗꯣꯀꯏ꯫