Daj 30 cungq gvaq caeuq ndei, gienj doengz mwngz daj cungq caeuq Fitts's law. Mbouj aeu ngaenz, mbouj aeu dangj mingh.
Guh raeuz boux HelibrainDoiqgyaeuj by Robert(Vah Yiengj vunz), boux cawj biuz-vatGuhcawq Doiqgyaeuj daengz
Gij hoiq doxgaiq score mwngz
- Deih bingz daj cungq ndeu: deih daj cungq caez daj faen so cungq, gij deih bingz (ms). Gyoengq cungq ndeu ndei gvaq. Daj mbouj cungq aeu deih, cungj gienj doengz heij neix.
- Ndei: gij cungq daj ndei gvaq, faen so cungq daj caez.
- Daj cungq gvaq gvaq: cungq ndeu daj gvaq gvaq ndei.
- Daj gvaq: gvaq dangz caeuq gij gyae doengz baenz so ndeu (bit per second, gienj doengz daengz rog). So ndeu gyae gvaq ndei.
- Biuj: biuj ndeu cungq ndeu, gienj doengz deih daj doengz caeuq gij ndei daj. Diuz cengj cungq Fitts's law mwngz.
Fitts's law gijmaz?
Fitts's law naeuz, gij biuj cungq daengz rog gyae caeuq ndeu gvaq, deih aeu daj de gyae. Paul Fitts cawj gienj doengz lai deih 1954, deih gyae caeuq gij "index of difficulty" biuj cungq doengz diuz ndeu, suan baenz bit [1]. Daj neix biuj gvaq log2(distance / width + 1) [2]. Gyoengq guh design aeu de guh gij cungq daj ndei.
Gij yawj daj lawz
- Gij cawj: gvaq dangz caeuq ndei mwngz daj cungq: yawj gij biuj lawz, gvaq cungq daengz de caeuq dingq de.
- Daj gvaq caeuq dangz daj: cawj lab aeu gij fangh standard cungj ndaej 3.7 daengz 4.9 bit per second [3].
- Daj caeuq cungq dangz: cawj phone ndeu, 16 goengh daj gij biuj cungq ndaej 7 bit per second [4]. Gij so mwngz aeu fangh suanq gvaq gyae ndeu (yawj he), couh mbouj ndaej doxgaiq doengz.
- Gij biuj cungq gvaq cungq deih touch: dangz cungq aeu daj hoengz deih ca. 1 daengz 1.5 mm; gij biuj cungq gyae gvaq ca. 7 mm doengz ndaej lai daj mbouj cungq [5].
- Dangz daj caeuq touch mbouj doengz: gienj doengz gij so daj cungj gij cungj dangz daj doengz ndeu.
Hok daj cungq guh lawz
- Daj Start baenz deih bingz cungq ndaw play. Deih daj caez.
- Daj gij cungq. 30 cungq biuj cungq yungz laeuj ndeu, ndeu biuj ndaw sam cungj gyae, cungj cungq ndeu aeu gyae hoengz gij cungq ma de. Daj cungq mbouj cungq gienj doengz heij; gij cungq cungq daengz mwngz daj de.
- Yawj gij so mwngz, caeuq diuz Fitts's law mwngz.
Mwngz gvaq doxgaiq gij so mwngz, gyoengq mwngz yawj ndaej gij cungq biuj doengz ndeu.
Mwnz suanq daj gvaq aeu gyae caeuq gyae biuj cungq daengz lawz, mbouj aeu gij guh ndaej lab standard aen baenz gij lawz daj cungq ndaw [3]. Gij neix ndaejnaeuz mwngz doxgaiq caeuq gij daj mwngz.
Gijmaz cingq mwngz daj?
- Gyae caeuq cungq. Biuj cungq gyae caeuq cungq ndeu aeu gyae deih: Fitts's law [1, 2].
- Gij dangz. Dangz daj, touchpad caeuq dangz cungq ndaej gij so mbouj doengz. Cawj lab neix, touchpad gyae gvaq dangz daj lai [3].
- Gvaq dangz caeuq cinj sim. Daj rangrang aeu gyae gvaq daj mbouj cungq, cungj daj mbouj cungq deih. Gij so ndei gvaq ndaej aeu aen deih daj ngamj.
- Deih. Cawj ndeu, goengh dai daj gij cungq mbouj gvaq caeuq goengh 12 daengz 14, caeuq gvaq goengh deih 61 daengz 69 [6].
- Cawj faen. Deih daj gyae deih gij daj fat ndeu daengz ndei, mwngz gyae gvaq caeuq game.
Cawj neix naeuz gijmaz caeuq mbouj naeuz gijmaz
Hok daj cungq cawj gvaq dangz caeuq ndei gij cungq daj ndaw dangz neix, ngoenz neix. De mbouj cawj sim gvaq caeuq haenq sim mwngz ndei mbouj ndei, caeuq score deih ndeu mbouj naeuz mwngz guh game ndei lawz.
Doxgaiq caeuq gij score mwngz daj haenq ndeu, aeu dangz ndeu; dangz daj nem ndeu caeuq rongh screen mbouj doengz couh guh gij so mbouj doengz.
Cawj naeuz lai ndei
Score hok daj cungq gienj lawz couh ndei?
Doxgaiq caeuq gij daj mwngz aeu dangz ndeu: cawj game neix, score ndei de daj gvaq gij score daj haenq. Gvaq de goengh lai gij daj, gij so gienj doengz mwngz gyae gvaq caeuq gij daj ndeu gyoengq goengh daj dangz dangz doengz.
Gvaq dangz bits per second gijmaz?
Doxgaiq dangz daj caeuq touch couh hab mbouj?
Mbouj, mwngz mbouj aeu. Dangz cungq caeuq dangz daj gvaq mbouj doengz; gij so couh doengz gyoengq aeu dangz doengz ndeu.
Gij biuj cungq gyoengq mwngz cungj doengz gij mwngz?
Gij link doxgaiq score mbaw seed gij daj, couh gij biuj cungq ndei doengz. Gij neix guh gij biuj daj cingq.
Hok daj cungq Helibrain aeu ngaenz mbouj?
Aeu. Game caeuq gij so caez aeu ngaenz mbouj: mbouj aeu dangj mingh, mbouj aeu email, mbouj aeu ngaenz.
Gij cawj sim doxgaiq
- Cawj gvaq dangz dajCawj mwngz daj, doengq rox daj dangz baenz, rox daj gij dangz goengj daj, bae mbouj lai rox gi.
- Cawj doengz dangz ungjGvaq dangz mwngz ungj dangz ndeu daengz lai.
- Cawj gvaq dangz daj vahVah Yiengj vunzCawj mbouj gvaq dangz daj ndeu minute, caeuq daj vah ndei mbouj.
Duj cawj sim mbouj yungz ngaenz 43 cungj
Mwngz soengq guh gij ndei ngoenz-ngoenz mah? Yungz Helibrain (ndaw vah Yiengj vunz ndaej cingq) miz baenz ndei mbouj yungz ngaenz caeuq baenz yungz ngaenz.
Yungj gij naj neix: Hok daj cungq. Helibrain. 2026. https://helibrain.com/za/aim-trainer. CC BY 4.0.
How this test works
This game measures how quickly and accurately you can point at targets. Press Start, then hit 30 round targets that appear one at a time, in three sizes and at different distances. A miss doesn't move the target, but it costs time and lowers your accuracy. Your main score is your average time per target. You also see your accuracy and your throughput in bits per second. Psychology labs have used pointing tasks like this since Paul Fitts described them in 1954.
Version 1 · Cite this test:
Helibrain (2026). Aim trainer, v1. https://helibrain.com/aim-trainer/methods
Gij ciengq gwnz
- Fitts PM (1954). Dungzdaej vah ciengq gwnz gij yiengh guh daj cungq, doengz gvaq gvaq daj baenz hung. Journal of Experimental Psychology 47(6):381–391. doi.org/10.1037/h0055392
- MacKenzie IS (1992). Diuz Fitts guh gij cungj gvaq cawj caeuq guh biuj gwnz doxgaiq yongj vunz caeuq máy. Human–Computer Interaction 7(1):91–139. doi.org/10.1207/s15327051hci0701_3
- Soukoreff RW, MacKenzie IS (2004). Gvaq caeuq baenz ndei gij standard guh cawj gij gaxgonq daj, gienj gwnz 27 bi diuz Fitts gwnz HCI. International Journal of Human-Computer Studies 61(6):751–789. doi.org/10.1016/j.ijhcs.2004.09.001
- MacKenzie IS (2015). Gvaq daj Fitts caeuq gij yiengh dangz cawj cungq yongj noengz. Human-Computer Interaction: Interaction Technologies (HCII 2015), LNCS 9170, 238–249. doi.org/10.1007/978-3-319-20916-6_23
- Bi X, Li Y, Zhai S (2013). Diuz FFitts: guh biuj gij yiengh daj cungq yongj noengz caeuq diuz Fitts. Proceedings of CHI 2013, 1363–1372. doi.org/10.1145/2470654.2466180
- Hertzum M, Hornbæk K (2010). Gij yied gaeng gyoengq vunz, yongj mouse caeuq touchpad daj cungq: doxgaiq gyoengq vunz ndoeng, vunz dangj caeuq vunz gaeuq. International Journal of Human-Computer Interaction 26(7):703–734. doi.org/10.1080/10447318.2010.487198
Guh raeuz gij sawj ndei ndaw raeuz: boux Helibrain saeh gij sawj daengz gwnz, caeuq doiqgyaeuj by Robert(Vah Yiengj vunz) (boux cawj biuz-vat) daengz 2026 ndwencib’it 4. Raez sangj gyaeuj deih cingq gij cawj.