Dzro ɖe nyawo dzi

Wɔ taŋu tsɔtsɔe

Wɔ taŋu ɖe dot la ŋuti le nuɖoɖo ɖeka me, eye kpɔ ale si wònye tsɔtsɔe, le esi wɔm la me. Vɛ, register mele eme o.

Helibrain ƒe dɔwɔlawo ŋlɔeRobert, biophysics ƒe PhD ɖekakpui, kpɔe Robert(English)Wo ɖe eŋu go le Wo gasɔe kpɔ le

Ale si nàse wò dzesi

  • Taŋu tsɔtsɔe: 100% si wòɖe ɖe line la ƒe akpa si dze le taŋu si ƒe nuɖoanyi nyo wu la gbɔ, le taŋu ma ƒe radius ƒe akpa ene. Line si kɔkɔe 2% le eme ŋutɔ la ƒe dzesi nye 98%.
  • Wò line ƒe ŋkeke: green le teƒe si line la le taŋu la ŋuti, va se ɖe yellow, eye red le teƒe si wòɖe le taŋu la gbɔ didi.
  • Taŋu si wɔe kple dash: taŋu si ƒe nuɖoanyi nyo wu le wò nɔnɔmetata me. Ne wò line la ɖo eŋu ɖe edzi la, wò dzesi le dzi wu.
  • Wò dzesi nyo wu: dzesi si kɔ wu le browser sia me, woɖoa ɖe eme le touchscreen kple mouse ŋu, elabena asi kple mouse wɔa taŋu le mɔ vovovo me.
  • Mɔ si nèwɔe: clock-wise alo counterclockwise. Ame geɖe le US wɔa taŋu counterclockwise; le Japan la, ame geɖe wɔa clock-wise [1].

Àte ŋu awɔ taŋu tsɔtsɔe kple asi?

Mewɔa tsɔtsɔe blibo o, gake àte ŋu awɔe ɖe tsɔtsɔe ŋu. Asi si wɔ taŋu la ɖoa zɔzɔ ʋɛ, elabena asi la ɖea dzi eye wòɖea anyi ne eɖoa taŋu la ƒe mɔ [2]. Le míaƒe dzesi ƒe mɔnu me la, line si ɖe le eƒe taŋu la gbɔ 2% le eme ŋutɔ la ƒe dzesi nye 98%. Taŋu si ƒe video zɔ le internet dzi la, le Canada ƒe akɔnta fiala ɖeka wɔe; blogger ɖeka ƒe susu nu la, eƒe tsɔtsɔe nye 99.7% [3].

Nyateƒe suewo

  • Mɔ si nèwɔe sɔ kple teƒe si nètsɔ dzi: taŋu 86% le US ƒe nɔnɔmetata 50,000 ŋu siwo Google ƒe Quick, Draw! game me la wɔ counterclockwise; taŋu 80% le Japan ƒe nɔnɔmetata 800 ŋu la wɔ clock-wise [1].
  • Ŋɔŋlɔ ƒe nɔnɔme wɔa ŋusẽ le eŋu: Japanvi suewo wɔa taŋu geɖe clock-wise ne yewòle sku me, eye USvi suewo wɔa geɖe counterclockwise; Japanvi sue siwo nɔ US la wɔ clock-wise sue [4].
  • Asi ƒe ɖeɖe ƒe se: asi la ƒea ɖeɖe le taŋu ƒe mɔ dzikpɔkpɔ me, eye wòƒea ɖeɖe le mɔ bɔbɔe me ("two-thirds power law"). Le taŋu me la, mɔ la sɔ le afi sia afi, eye se la kpɔa ɖeɖe si sɔ le afi sia afi [2][5].
  • "Xexeame ƒe dzikpɔla": akɔnta fiala si wɔ taŋu le video si zɔ le internet dzi la, gblɔ le megbe be eƒe "xexeame ƒe asi taŋu wɔwɔ dzikpɔla" ŋkɔ nye nya si wòdo ɖe eƒe classwo me [6].
  • Mele lãmesẽ ƒe dzesi o: susu si do le 1970s me be taŋu clock-wise wɔwɔ nye dzesi si fia susu ƒe dɔléle la, research siwo va emegbe mekpɔa kpeɖodzi si ɖe eŋu o [7].

Ale si taŋu ƒe kpɔɖeŋu la zɔ

  1. Wɔ. Ɖo wò asi (alo mouse button) ɖe afi sia afi, eye wɔ taŋu ɖeka ɖe dot la ŋuti, kple asi ƒe mɔ ɖeka.
  2. Kpɔe le esi wɔm la me. Ne èwɔ taŋu la ƒe akpa aɖe vɔ la, taŋu tsɔtsɔe ƒe dzesi ana le teƒe titina, eye line la ƒe ŋkeke atrɔ.
  3. Ɖe asi. Ne èwu la, taŋu si ƒe nuɖoanyi nyo wu la ana kple dash, eye woatsɔ dzesi na wò nɔnɔmetata.

Ne woabu nɔnɔmetata la, ele be wòazɔ taŋu la ƒe 320° alo wu, wòawu le teƒe si wòdzea gɔme la gbɔ, wòaxɔ xɔxɔ (radius ƒe 15% alo wu le nɔnɔmetata teƒe ƒe kɔkɔme me), eye wòawɔe le 30 seconds me. Taŋu ƒe ɖoɖo ɖeka ko, taflatse. Míetsɔ least-squares wɔ taŋu ɖe wò dzesiwo ŋu, eye míekpɔ dzesiwo ƒe gɔmeɖeɖe le taŋu la gbɔ. Wotsɔ asi taŋuwo sɔ kple asi taŋuwo ko.

Nu ka ta taŋu tsɔtsɔe wɔwɔ sesẽ?

Taŋu wɔwɔ bia be wò akɔta, elbow, wrist kple asi nɛtsɔ wɔ dɔ le ɖekawɔwɔ me, esi mɔ ƒe ŋutɔtrɔ le edzi ɣesiaɣi. Wò asi ɖea ɖeɖe eye wòƒea ɖeɖe kple taŋu la ƒe mɔ [2], eye ɖeɖe ƒe trɔtrɔ ɖesiaɖe nye mɔ si dzi wòate ŋu aɖe ɖe go alo ɖe eme. Le phone dzi la, wò asi ɖoa line si nèle wɔm la ɖe ŋku me. Mouse la ƒea akɔta blibo, esia ta mouse taŋu kple asi taŋu ƒe dzesiwo mesɔ o.

Nunya siwo ana taŋu la nanyo wu

  • Wɔe gã eye tsɔ akɔta blibo. Taŋu sue siwo wò asi koe wɔa kɔkɔe wu.
  • Ɖo ɖeɖe si sɔ. Mewɔe ɖe bɔbɔe akpa o: taŋu wɔwɔ le bɔbɔe ŋutɔ me ɖoa asi vivi.
  • Kpɔ dot si le titina, menye line la o. Taŋu la ƒe dzɔdzɔme nye be nàdzra ƒuƒoƒo sɔ le titina la gbɔ.
  • Wuie nàwɔ taŋu ƒe ɖoɖo la. Taŋu geɖe bua dzesiwo le nuwu, afi si amewo ɖea asi sesẽ be woate ɖe gɔmedzedze la ŋu.

Nu ka test sia ate ŋu agblɔ kple nu ka mate ŋu agblɔ o

Taŋu ƒe kpɔɖeŋu nye asi ƒe ŋusẽ ƒe dodokpɔ si dzea dzɔ. Wò dzesi li ɖe wò device, screen ƒe xɔxɔ, wò asi, pen alo mouse zãzã kple agbagbadzedze dzi. Menye medical test alo asi ƒe vivi kpɔɖeŋu o; dɔkita zãa nɔnɔmetata wɔwɔ bubuwo, abe spiralwo ene, ɖe ema ta [8]. Mɔ si dzi nèwɔ taŋu la megblɔ naneke tso wò lãmesẽ ŋu o.

Biabia siwo amewo bia zi geɖe

Àte ŋu awɔ taŋu tsɔtsɔe kple asi?

Asi si wɔ taŋu la tsɔtsɔe blibo o, gake amewo ɖoa ɖe tsɔtsɔe ŋu. Helibrain taŋu ƒe kpɔɖeŋu me la, taŋu tsɔtsɔe nye 100% si wòɖe ɖe wò line ƒe vivi ƒe akpa le eme ŋutɔ; esia ta line si ɖe le eƒe taŋu la gbɔ 2% le eme ŋutɔ la ƒe dzesi nye 98%. Be nàxɔ 100% tututu la, line si vivi aɖeke mele eme o hiã.

Ame geɖe wɔa taŋu clock-wise alo counterclockwise?

Eli ɖe teƒe si nètsɔ dzi. Google ƒe Quick, Draw! nɔnɔmetatawo me la, taŋu 86% le US ƒe 50,000 ŋu la wɔ counterclockwise, eye taŋu 80% le Japan ƒe 800 ŋu la wɔ clock-wise [1]. Ŋɔŋlɔ ƒe nɔnɔme ate ŋu awɔ ŋusẽ wu asi si wòzã [4].

Aleke woƒoa taŋu tsɔtsɔe ƒe dzesi?

Helibrain taŋu ƒe kpɔɖeŋu ƒoa taŋu si nyo wu le wò line ƒe dzesiwo katã me (least-squares ƒe ƒoƒo), eye emegbe wòkpɔ ale si dzesi ɖesiaɖe le taŋu ma gbɔ. Gɔmeɖeɖe si sɔ le dzesiwo ƒe taŋu radius ŋu nye wò vivi; taŋu tsɔtsɔe nye 100% si wòɖe ɖe vivi la. Oval, dent alo linewo si do ɖekae la ɖea dzesi la ɖe anyi.

Nu ka ta wò dzesi le phone kple computer dzi mesɔ o?

Asi kple mouse zãa ŋutilã ƒe akpa vovovo eye wòwɔa nu le mɔ vovovo me, eye phone screen sue wu. Esia ta Helibrain taŋu ƒe kpɔɖeŋu dzra wò dzesi nyo wu le touchscreen kple mouse ŋu ɖe eme, eye wòsɔa nuwo kple wo nɔvi siwo zã input ma ko.

Aleke nàwɔ taŋu tsɔtsɔe ne compass mele asiwò o?

Ɖo wò asi ɖe titina, tsɔ wò tsiɖevi alo wrist abe teƒe si asi la ƒea ɖo ene, eye trɔ pepa alo wò akɔta ɖe eŋu. Ne èwɔ kple asi koe la, wɔ taŋu gãwo kple wò akɔta blibo le ɖeɖe si sɔ me. Agbagba le test la me, eye kpɔ wò line ƒe ŋkekewo be nàkpɔ teƒe si nèɖe le mɔ la gbɔ.

Helibrain taŋu ƒe kpɔɖeŋu la vɛa ŋutɔa?

Ee. Test la kple wò dzesi blibo vɛ: registration mele eme o, email mele eme o, ga mele eme o. Helibrain xɔa ga tso eƒe app, si plan vɛ kple plan siwo wotsɔa ga xɔa la le eme; mele be nàzã app la be nàwɔ test la o.

Kpɔ dziŋusẽ ƒe kpɔɖeŋu bɔbɔe 43 katã

Èdi be nàwɔ esia ŋu gbe sia gbea? Helibrain ƒe app (si le English me fifia) si xɔ asi o kple plan siwo wòaxɔ

Dɔ axa sia ƒe ŋkɔ abe tsoƒe ene: Wɔ taŋu tsɔtsɔe. Helibrain. 2026. https://helibrain.com/ee/draw-a-perfect-circle. CC BY 4.0.

How this test works

This game tests how steady and even your hand is. Put your finger or the mouse button down and draw one circle around the dot in a single stroke. When you lift, we fit the best circle to your line and measure how far your line strays from it, on average. Your roundness score is 100% minus that average wobble, so a line that wobbles by 2% scores 98%. Motor-control labs have measured hand-drawn curves like this since the 1980s.

Version 1 · Cite this test:

Helibrain (2026). Draw a perfect circle, v1. https://helibrain.com/draw-a-perfect-circle/methods

Full method →

Nyatakakawo

  1. Sonnad N (2017). How do you draw a circle? We analyzed 100,000 drawings to show how culture shapes our instincts. Quartz, 15 June 2017 (Google ƒe Quick, Draw! data ŋu analysis). qz.com/994486/the-way-you-draw-circles-says-a-lot-about-you/
  2. Lacquaniti F, Terzuolo C, Viviani P (1983). The law relating the kinematic and figural aspects of drawing movements. Acta Psychologica 54(1–3):115–130. doi.org/10.1016/0001-6918(83)90027-6
  3. Höhle M (2018). Judging freehand circle drawing competitions. Blog post, 31 July 2018. mhoehle.github.io/blog/2018/07/31/circle.html
  4. Amenomori Y, Kono A, Fournier J, Winer GA (1997). A cross-cultural developmental study of directional asymmetries in circle drawing. Journal of Cross-Cultural Psychology 28(6):730–742. doi.org/10.1177/0022022197286005
  5. Fraser DS, Di Luca M, Cook JL (2025). Biological kinematics: a detailed review of the velocity-curvature power law calculation. Experimental Brain Research 243(5):107. doi.org/10.1007/s00221-025-07065-0
  6. Wikipedia. Alexander Overwijk. en.wikipedia.org/wiki/Alexander_Overwijk (checked 4 November 2026)
  7. Boake C, Salmon PG, Carbone CR (1983). Torque, lateral preference, and cognitive ability in primary-grade children. Journal of Abnormal Child Psychology 11(1):77–83. doi.org/10.1007/BF00912179
  8. Wang S, Schwirtlich T, et al. (2025). Clinical applications and measurement properties of the digitized Archimedes spiral drawing test: a scoping review. Movement Disorders Clinical Practice 12(11):1742–1755. doi.org/10.1002/mdc3.70278

Ale si míewɔ axa sia: Helibrain ƒe dɔwɔlawo ŋlɔe le nuŋlɔɖi siwo le etsɔme la dzi, eye Robert(English) (biophysics ƒe PhD ɖekakpui) gasɔe kpɔ le adeɛmekpɔxe 4 lia 2026. Míele eŋu trɔm ne nuŋlɔɖiwo trɔ.