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The ability behind the score

Reaction time

Reaction time is the interval between a signal and the response it calls for. In Woods and colleagues’ calibrated visual task, mean recorded times were 217.9 ms at ages 18–24 and 239.1 ms at ages 59–65; these are protocol-specific means, not universal online pass marks. 1

Last reviewed · 15 references

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01 / Understand

What it is

A short interval contains several steps

A visual signal must be displayed, detected and translated into an action. The finger then has to move enough to register. A browser measurement includes parts of the display and response system as well as the person. It is therefore a measurement of a person doing a task on equipment, not a direct reading of neural transmission speed. 2

In a simplified brain-system account, the relevant sensory pathway supplies the signal, attention maintains readiness, and motor planning and output produce the action. A choice task adds selecting which action is appropriate. These interacting steps help explain why a response can be fast in one task and slower in another. 3 4

Our main reaction task uses a visual cue and one response. Aim practice adds target location and movement; click speed times repeated actions rather than waiting for an unpredictable cue. Those games can be enjoyable neighbors, but their scores do not measure the same interval.

How we measure it

TaskWhat the participant must doWhy its times differ
Simple reactionMake one prepared response to a signalReadiness and signal timing are central
Choice reactionSelect the response appropriate to the signalSelection adds work
Go/no-goRespond to some signals and withhold for othersInhibition and decision strategy enter
VigilanceMaintain readiness across repeated unpredictable waitsLapses and fluctuations become visible

The classic Hick task varied response alternatives. Its lesson is that the information needed to choose an action matters, not that one equation converts every game into another. 5

Auditory and visual studies also differ in stimulus strength, equipment and response rules. A student comparison found an auditory advantage under its own conditions; it does not establish a fixed amount that should be subtracted from every visual test. 6

Summaries matter too. The fastest trial, mean and median answer different questions. A lucky anticipation can dominate a “personal best”; unusually slow trials can move a mean. Outlier handling should follow a declared rule rather than removing whichever results look inconvenient. 7

Age and norms: what is a fair comparison?

Selected rows below are from Woods and colleagues’ Experiment 1, Table 2, in a community sample. The values are recorded visual simple reaction times before the study’s hardware-delay correction. “SD” describes variation between people in each age group. 1

Age in yearsParticipantsMean recorded time, msSD, ms
18–2486217.919.5
32–38201224.823.4
46–51276233.627.2
59–65246239.128.1

These cells are comparison data, not a calibrated lookup for your device. The experiment used its own stimulus timing, input and repeated-trial protocol. A different study or phone can produce different values without implying a different population’s biology. The equipment-comparison studies support retaining that context. 8

We do not publish a representative Helibrain age-percentile conversion here. A player leaderboard, where available in an activity, is a comparison with participating players and the recorded mode; it is not automatically a population norm.

02 / Put it in context

What affects it

Evidence labels answer “is there an effect on this outcome?” They do not promise a particular gain. Where a Helibrain evidence-base rating exists, its population and outcome stay attached. “Not graded” means we have no matching rating; it does not mean no effect. Age and device findings are measurement evidence, not treatment grades.

Sleep

Good evidence

Stored rating: total sleep deprivation → vigilance lapses.

Total sleep loss probably worsens vigilance. Slow responses and lapses are often more informative than the single fastest response; our evidence supports an effect, with uncertainty about its size. 9

Stress

Not graded for simple RT

Executive findings are not a simple-reaction estimate.

Stress affects different cognitive processes differently. We have no matching evidence-base grade for a fixed simple-reaction delay caused by everyday stress. 10

Exercise

Too little evidence

Stored rating: general cognition across mixed exercise studies.

The broad exercise-cognition rating is Very low. It does not establish a reliable immediate number of milliseconds gained on our visual task. 11

Age

Age comparisons

A calibrated visual protocol, with recorded-time values shown above.

Average responses were slower in older groups in the cited sample. This is a group association, not a personal decline rate or an age diagnosis. 1

Practice

Retest evidence

Familiarity and score reliability.

Retest gains can reflect learning the timing and response rule. Repeated attempts also increase the chance of an unusually fast best trial; compare a typical summary consistently. 12

Devices

Timing evidence

A measurement effect, not a biological intervention.

Display and input delays differ across devices and experimental arrangements. A screen’s refresh interval alone is not a complete latency correction. 2

What transfers, and what does not?

Faster on a familiar cue is a specific achievement

Knowing a task’s timing can improve readiness; anticipating the cue can also produce an invalidly fast result. Neither should be described as a general improvement in cognition. A fair retest retains unpredictable waits and the same scoring rule. 1

Training claims need the outcome they promise. Better aim may be useful for an aiming task, but it does not prove quicker decisions in traffic or sport. Broad brain-training reviews do not support assuming that improvement in one practiced response automatically transfers to distant real-world abilities. 13

Measurement reliability is a separate question from improvement. More repetitions can reduce some measurement noise, but a longer test can introduce fatigue or lapses. The appropriate protocol depends on whether you want to study typical simple speed, vigilance or learning. Our short activity is a way to explore a task, not a safety-clearance test. 14 15

03 / Try and compare

Try it on Helibrain

Use the same screen, input mode and hand when comparing sessions. Read the test’s handling of early presses and its score summary before interpreting a change. Keep ordinary sessions as well as records: repeatedly chasing the fastest run changes the question being answered.

The time-of-day tool can help organize observations; caffeine and sleep planners describe assumptions rather than measuring alertness. A brief test should not be used to decide whether someone is safe to drive or perform safety-critical work.

Tests and games

Tools and practice

Related answers

Frequently asked questions

Is 200 milliseconds good?

It may be fast on one visual task, but meaning depends on the protocol, device and score summary. There is no universal browser pass mark. 2

Can I subtract my screen’s refresh interval?

No. A refresh interval is only one part of display and response timing; subtracting it does not calibrate the full system. 8

Does my fastest trial show my real ability?

It shows the fastest recorded trial under that rule. Typical performance, variability, anticipations and slow responses answer different questions. 7

References

Links lead to the original DOI or source record. Research comparisons describe the cited tasks, not a validation of our browser versions.

  1. Woods et al. (2015). Factors influencing the latency of simple reaction time.
  2. Anwyl-Irvine et al. (2020). Realistic precision and accuracy of online experiment platforms, web browsers, and devices.
  3. Petersen & Posner (2012). The Attention System of the Human Brain: 20 Years After.
  4. Woods et al. (2015). Age-related slowing of response selection and production in a visual choice reaction time task.
  5. Hick (1952). On the Rate of Gain of Information.
  6. Jain et al. (2015). A comparative study of visual and auditory reaction times on the basis of gender and physical activity levels of medical first year students.
  7. Ratcliff (1993). Methods for dealing with reaction time outliers..
  8. Bridges et al. (2020). The timing mega-study: comparing a range of experiment generators, both lab-based and online.
  9. Lim et al. (2010). A meta-analysis of the impact of short-term sleep deprivation on cognitive variables..
  10. Shields et al. (2016). The effects of acute stress on core executive functions: A meta-analysis and comparison with cortisol.
  11. Singh et al. (2025). Effectiveness of exercise for improving cognition, memory and executive function: a systematic umbrella review and meta-meta-analysis.
  12. Scharfen et al. (2018). Retest effects in cognitive ability tests: A meta-analysis.
  13. Simons et al. (2016). Do “Brain-Training” Programs Work?.
  14. Basner et al. (2011). Maximizing Sensitivity of the Psychomotor Vigilance Test (PVT) to Sleep Loss.
  15. Hedge et al. (2017). The reliability paradox: Why robust cognitive tasks do not produce reliable individual differences.